AI Insights · Timothy · October 2024
Top 5 2D Cartoon Games Performance in Saudi Arabia Q3 2024
Explore the performance of the top 5 2D cartoon games in Saudi Arabia during Q3 2024, highlighting trends in downloads, revenue, and active users across a unified platform.
The third quarter of 2024 showcased intriguing trends in the performance of top 2D cartoon games on a unified platform in Saudi Arabia. According to Sensor Tower, these games exhibited varying patterns in downloads, revenue, and active user engagement.
Royal Match by Dream Games saw a dynamic revenue trajectory, peaking at approximately $366K in mid-September. Weekly downloads started strong at around 38.6K in early July but gradually declined, reaching about 17.5K by the end of September. Meanwhile, active users remained fairly stable, with a notable increase to approximately 567K in the last week of September.
TopTop Lite(توب توب KSA) from MICO WORLD experienced a significant increase in weekly downloads, spiking at around 148K in mid-August. The game's revenue also saw growth, reaching a high of approximately $142K in late September. Active users mirrored this positive trend, peaking at about 496K in mid-September.
Candy Crush Saga from King maintained a steady revenue stream throughout the quarter, with figures hovering around $80K weekly. Downloads fluctuated slightly, starting at 20.8K in early July and ending at 18.3K by the end of September. The game's active user base remained consistent, averaging around 340K.
Clash of Clans by Supercell showed a varied revenue pattern, with a notable peak at approximately $108K in the final week of September. Downloads showed a downward trend, starting at 12.4K and dropping to around 8.3K by the end of the quarter. Active users saw a gradual decline, ending at approximately 623K in late September.
Travel Town - Merge Adventure from Moon Active exhibited stable revenue figures, averaging around $44K to $50K weekly. Downloads peaked at 13.8K in late July but declined to about 8.5K by the end of September. Active users showed a slight decrease towards the quarter's end, settling at approximately 63K.
For more insights into the performance of these games and others, visit Sensor Tower.